Technical Gameplay Animator (Combat/ARPG Focus) – Unreal Engine

Remote $24k–$60k English FLUENT 2 months ago full-time quality 8.2/10
Unreal EngineMayaAnimation
  • Integrate and maintain all character combat animations inside Unreal Engine.
  • Polish combat timing, transitions, cancels, anticipation, hit reactions and more.
  • Add gameplay juice through synchronization with VFX and audio.
  • Collaborate with the design team with feedback and suggestions.
  • Debug and optimize the animation pipeline for interactions.
  • 2+ years of experience as a Technical Animator on shipped action combat games.
  • Strong proficiency in Unreal Engine animation components.
  • Deep understanding of animation principles as they apply to gameplay.
  • Solid experience with character rigging and skinning in Maya.
  • Ability to work iteratively and independently in a small team environment.
  • Strong communication skills and a passion for making combat feel great.
  • Fluent English.

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