UI/UX Designer Middle+

Remote $75k–$121k middle 3 months ago full-time quality 7.8/10

Role in brief

Guli Games seeks a Middle+ UI/UX Designer to develop and improve the visual components and user experience of their mobile games. This role involves creating new UI elements and refining existing interfaces, working closely with game designers and developers. Candidates with experience in mobile game studios and AI tools for design will find this role a good fit.

About the role

This role focuses on enhancing the visual and interactive aspects of Guli Games' projects. The designer will be responsible for creating new UI for game mechanics and features, as well as refining current interfaces and game elements. A key part of the work involves developing visuals for existing offer mechanics, ensuring a cohesive and engaging user experience across the game.

The successful candidate will collaborate with game designers and developers, taking ownership of the UI design process from conception to implementation. This means not just delivering layouts, but actively seeing them through to realization within the game. The position requires a designer who can integrate their work seamlessly with the broader development team.

Success in this position means significantly elevating the quality of user experience through thoughtful and effective UI/UX design. The designer's contributions will directly impact the visual appeal and usability of the games, ensuring that new features and existing interfaces are intuitive and engaging for players. This role offers the opportunity to influence product architecture and grow within the UI/UX direction.

The salary for this position ranges from $74,750 to $120,750 USD annually.

Skills that matter here

  • neural networks (Stable Diffusion, ChatGPT, Midjourney, Leonardo AI): The role requires experience in using AI tools to assist in the UI/UX design process.
  • creating complete UI design: from idea to drawing and implementation: This skill is central to the role, covering the entire lifecycle of UI development from concept to final integration.
  • interact with a team of game designers and developers: Collaboration is essential, as the designer will work closely with other teams to integrate UI/UX elements into games.
  • Responsibility for the final result in the game: The designer is expected to ensure that UI layouts are not just delivered but fully realized and functional within the game.
  • working with 3D: Skills in 3D are considered a plus, indicating potential for more complex visual contributions.
  • layout of layouts/prefabs in Unity: Experience with Unity is a plus, suggesting direct involvement in game engine integration of UI elements.

Who this role suits

  • A designer with at least two years of experience in a mobile game studio, specifically in a UI/UX role.
  • Someone who is proactive in using modern AI tools to enhance their design workflow.
  • An individual who takes full ownership of their designs, from initial concept through to final implementation in the game.
  • A collaborative team player who can effectively communicate and work with game designers and developers.

From the employer

  • Create visuals for existing offer mechanics
  • Develop and draw UI for new game mechanics
  • Design and draw windows for new features
  • Improve the visual part of current interfaces and game elements
  • At least 2 years of experience in a mobile game studio in a similar position
  • Understanding and experience using neural networks (Stable Diffusion, ChatGPT, Midjourney, Leonardo AI)
  • Experience in creating complete UI design: from idea to drawing and implementation
  • Ability to interact with a team of game designers and developers
  • Responsibility for the final result in the game — you don't just hand over the layout, you bring it to realization

Will be a plus:

  • Skills in working with 3D
  • Experience in layout of layouts/prefabs in Unity
  • Understanding of FX and animation work
  • Opportunity to become a lead in the UI/UX direction.
  • Funding for professional training (50% of course costs covered)
  • Mentorship from the art director — both in production and management skills
  • Strong engineering team and healthy development culture
  • Influence on architecture and product from day one
  • Competitive salary
  • Remote work from anywhere in the world
  • Flexible schedule and adequate management
  • Opportunities for growth and development
  • A team that values initiative and love for games
  • 25 days of vacation and a day off on your birthday

Questions about this role

What is the company's remote work policy?

This position is fully remote, and candidates can work from anywhere in the world.

What is the seniority level for this role?

This is a Middle+ seniority position.

What is the application process for this role?

The job posting does not specify an application process, but interested candidates should refer to the company's website for more details.

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